下位机使用北京大华程控电源DH1766-1,上位机使用WPF。实现了电压电流实时采集,曲线显示。上午在公司调试成功,手头没有程控电源,使用TCP服务端模拟。昨天写的TCP服务端正好排上用场。
界面如下:
服务端
服务端实在上篇基础上实现的。需要做如下更改:
while (true)
{
try
{
byte[] bufferDate = new byte[1024];
int realLen = pSocket.Receive(bufferDate); if (realLen <= 0)
{
this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + \”退出\\r\\n\”); socketList.Remove(pSocket);
//客户端退出的时候会发送一个空字节
pSocket.Shutdown(SocketShutdown.Both);
pSocket.Close(); return;
}
string receiveStr = Encoding.Default.GetString(bufferDate, 0, realLen);
switch (receiveStr)
{
case \”MEAS:VOLTage:ALL?\\n\”:
proxSocket.Send(Encoding.Default.GetBytes(r.Next(16,25).ToString()+ \”,\”+r.Next(16, 25).ToString()+\”,\”+ r.Next(16, 25).ToString()));
break;
case \”MEAS:CURR:ALL?\\n\”:
proxSocket.Send(Encoding.Default.GetBytes(r.Next(2, 5).ToString() + \”,\” + r.Next(2, 5).ToString() + \”,\” + r.Next(2, 5).ToString()));
break;
default:
break;
}
this.Invoke(addTextDelegate, receiveStr + \”from\” + pSocket.RemoteEndPoint.ToString() + \”\\r\\n\”);
}
catch (Exception ex)
{
this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + \”异常退出\\r\\n\”); socketList.Remove(pSocket);
pSocket.Shutdown(SocketShutdown.Both);
pSocket.Close();
return;
}
}
在While循环中加入:
switch (receiveStr)
{
case \”MEAS:VOLTage:ALL?\\n\”:
proxSocket.Send(Encoding.Default.GetBytes(r.Next(16,25).ToString()+ \”,\”+r.Next(16, 25).ToString()+\”,\”+ r.Next(16, 25).ToString()));
break;
case \”MEAS:CURR:ALL?\\n\”:
proxSocket.Send(Encoding.Default.GetBytes(r.Next(2, 5).ToString() + \”,\” + r.Next(2, 5).ToString() + \”,\” + r.Next(2, 5).ToString()));
break;
default:
break;
}
模拟电源,当收到电压查询时,发送16~25中随机数,由于电源是三个通道的,因此发送三个随机数,用逗号隔开。同样收到电流查询,发送2~5之间的随机数。
完整的客户端源码:
public partial class Form1 : Form { public Form1() { InitializeComponent(); addTextDelegate = new AddTextDelegate(AddText); } private AddTextDelegate addTextDelegate; private List<Socket> socketList = new List<Socket>(); public delegate void AddTextDelegate(string text); private void AddText(string text) { txtLog.Text += text; } Random r = new Random(); private void btnStart_Click(object sender, EventArgs e) { //参数:寻址方式 传输数据方式 通信协议 Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp); IPAddress iPAddress = IPAddress.Parse(txtIP.Text); //创建EndPoint IPEndPoint iPEndPoint = new IPEndPoint(iPAddress, int.Parse(txtPort.Text)); //绑定端口 socket.Bind(iPEndPoint); //开启侦听 socket.Listen(10); txtLog.Text += \"服务启动开启侦听……\\r\\n\"; Thread thread = new Thread((s) => { Socket serSocket = (Socket)s; while (true)//不断接收客户端连接 { this.Invoke(addTextDelegate, \"服务正在等待客户端连接……\\r\\n\"); //开始接收客户端的连接 //阻塞当前线程,等待客户端连接 //客户端连接上之后,服务端自动生成一个socket和连接的客端通信 Socket proxSocket = serSocket.Accept(); this.Invoke(addTextDelegate, \"客户端连接成功!\\r\\n\" + proxSocket.RemoteEndPoint.ToString()); //proxSocket.Send(Encoding.Default.GetBytes(\"连接成功!\")); socketList.Add(proxSocket);//当前通信的socket放到集合中 new Thread(p => { Socket pSocket = (Socket)p; while (true) { try { byte[] bufferDate = new byte[1024]; int realLen = pSocket.Receive(bufferDate); if (realLen <= 0) { this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + \"退出\\r\\n\"); socketList.Remove(pSocket); //客户端退出的时候会发送一个空字节 pSocket.Shutdown(SocketShutdown.Both); pSocket.Close(); return; } string receiveStr = Encoding.Default.GetString(bufferDate, 0, realLen); switch (receiveStr) { case \"MEAS:VOLTage:ALL?\\n\": proxSocket.Send(Encoding.Default.GetBytes(r.Next(16,25).ToString()+ \",\"+r.Next(16, 25).ToString()+\",\"+ r.Next(16, 25).ToString())); break; case \"MEAS:CURR:ALL?\\n\": proxSocket.Send(Encoding.Default.GetBytes(r.Next(2, 5).ToString() + \",\" + r.Next(2, 5).ToString() + \",\" + r.Next(2, 5).ToString())); break; default: break; } this.Invoke(addTextDelegate, receiveStr + \"from\" + pSocket.RemoteEndPoint.ToString() + \"\\r\\n\"); } catch (Exception ex) { this.Invoke(addTextDelegate, pSocket.RemoteEndPoint.ToString() + \"异常退出\\r\\n\"); socketList.Remove(pSocket); pSocket.Shutdown(SocketShutdown.Both); pSocket.Close(); return; } } }) { IsBackground = true }.Start(proxSocket); } }); thread.IsBackground = true; thread.Start(socket); } private void btnSend_Click(object sender, EventArgs e) { string str = txtSend.Text; byte[] data = Encoding.Default.GetBytes(str); foreach (var socket in socketList) { if (socket != null && socket.Connected) { socket.Send(data); } } } }
上位机实现客户端功能。具体如下:
1、字段和属性
public readonly IPEndPoint TagetIPEP; public bool IsConnected { get; set; } = false; private Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { /*ReceiveTimeout=1000,SendTimeout=1000*/}; private Thread recListenThread; public string ReceiveStr { get; set; } public byte[] ReceiveByte { get; set; } TagetIPEP是服务器地址和端口。 IsConnected是连接的状态,这个比较重要,在发送和接收时,都要更加IsConnected进行,并更新IsConnected。 Socket用于和客户端通讯。 recListenThread是监听客户端消息的线程。 ReceiveStr和ReceiveByte用来存储客户端发来的消息。 2、方法函数 连接方法:
public bool Connect() { try { socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { //ReceiveTimeout = 1000, //SendTimeout=1000 }; //IAsyncResult connResult = socket.BeginConnect(TagetIPEP.Address, TagetIPEP.Port, null, null); //connResult.AsyncWaitHandle.WaitOne(5000, true); //if (connResult.IsCompleted) //{ socket.Connect(TagetIPEP.Address, TagetIPEP.Port); IsConnected = true; //开启接收监听 recListenThread = new Thread(() => { while (true) { try { ReceiveByte = new byte[1024]; int realLen = socket.Receive(ReceiveByte); ReceiveStr = Encoding.Default.GetString(ReceiveByte, 0, realLen); ReceiveEvent(); if (realLen <= 0) { if (socket != null && socket.Connected) { //服务器退出 IsConnected = false; Log.WriteLog(\"服务器退出!\"); socket.Shutdown(SocketShutdown.Both); socket.Close(); MessageBox.Show(\"连接断开!\"); } return; } } catch (Exception ex) { if (socket != null && socket.Connected) { IsConnected = false; Log.WriteLog(\"服务器异常退出!\", ex); socket.Shutdown(SocketShutdown.Both); socket.Close(); } return; } } }) { IsBackground = true }; recListenThread.Start(); return true; //} } catch (Exception ex) { Log.WriteLog(TagetIPEP.Address + \"连接失败\", ex); } return false; }
连接函数返回值为bool类型,根据返回值判断连接是否成功连接。这里每次连接都实例化了一个socket,因为在执行socket.close()后,重新打开会失败,而断线重连会经常用到,没有找到更好的方法,干脆重新实例化socket。连接成功后,开启监听服务端消息的线程。这里使用了一个ReceiveEvent()事件,在接收到消息时会触发这个事件,刷新UI界面。
发送方法:
public bool Send(string msg) { byte[] sendMsg = Encoding.Default.GetBytes(msg); if (sendMsg.Length > 0&&IsConnected) { if (socket != null && socket.Connected) { try { socket.Send(sendMsg); return true; } catch (Exception ex) { IsConnected = false; Log.WriteLog(\"发送数据失败,目标地址\" + TagetIPEP.Address, ex); } } } return false; }
关闭方法:
public void Close() { if (socket != null && socket.Connected) { IsConnected = false; recListenThread.Abort(); Log.WriteLog(\"关闭连接!\"); socket.Shutdown(SocketShutdown.Both); socket.Close(); } }
在出现异常时调用
消息接收事件:
public event Action ReceiveEvent;
每次接收消息时触发,获取属性ReceiveStr和ReceiveByte的值,刷新UI界面。
完整代码:
public class TCPClient { public TCPClient(/*IPEndPoint localIPEP,*/IPEndPoint targetIPEP) { //socket.Bind(localIPEP); TagetIPEP = targetIPEP; } public readonly IPEndPoint TagetIPEP; public bool IsConnected { get; set; } = false; private Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { /*ReceiveTimeout=1000,SendTimeout=1000*/}; public bool Connect() { try { socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp) { //ReceiveTimeout = 1000, //SendTimeout=1000 }; //IAsyncResult connResult = socket.BeginConnect(TagetIPEP.Address, TagetIPEP.Port, null, null); //connResult.AsyncWaitHandle.WaitOne(5000, true); //if (connResult.IsCompleted) //{ socket.Connect(TagetIPEP.Address, TagetIPEP.Port); IsConnected = true; //开启接收监听 recListenThread = new Thread(() => { while (true) { try { ReceiveByte = new byte[1024]; int realLen = socket.Receive(ReceiveByte); ReceiveStr = Encoding.Default.GetString(ReceiveByte, 0, realLen); ReceiveEvent(); if (realLen <= 0) { if (socket != null && socket.Connected) { //服务器退出 IsConnected = false; Log.WriteLog(\"服务器退出!\"); socket.Shutdown(SocketShutdown.Both); socket.Close(); MessageBox.Show(\"连接断开!\"); } return; } } catch (Exception ex) { if (socket != null && socket.Connected) { IsConnected = false; Log.WriteLog(\"服务器异常退出!\", ex); socket.Shutdown(SocketShutdown.Both); socket.Close(); } return; } } }) { IsBackground = true }; recListenThread.Start(); return true; //} } catch (Exception ex) { Log.WriteLog(TagetIPEP.Address + \"连接失败\", ex); } return false; } public bool Send(string msg) { byte[] sendMsg = Encoding.Default.GetBytes(msg); if (sendMsg.Length > 0&&IsConnected) { if (socket != null && socket.Connected) { try { socket.Send(sendMsg); return true; } catch (Exception ex) { IsConnected = false; Log.WriteLog(\"发送数据失败,目标地址\" + TagetIPEP.Address, ex); } } } return false; } public event Action ReceiveEvent; public string ReceiveStr { get; set; } public byte[] ReceiveByte { get; set; } public void Close() { if (socket != null && socket.Connected) { IsConnected = false; recListenThread.Abort(); Log.WriteLog(\"关闭连接!\"); socket.Shutdown(SocketShutdown.Both); socket.Close(); } } private Thread recListenThread; }
前台调用,声明Timer定时器,每个一秒触发一次。触发事件如下:
private string flag = \"\"; private void QueryTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e) { Now = DateTime.Now; if (!tcp.Send(\"MEAS:VOLTage:ALL?\\n\")) { queryTimer.Enabled = false; StartContent = \"开始\"; ConnContent = \"连接\"; tcp.IsConnected = false; MessageBox.Show(\"查询失败!\"); return; } flag = \"V\"; Thread.Sleep(50); if (!tcp.Send(\"MEAS:CURR:ALL?\\n\")) { queryTimer.Enabled = false; StartContent = \"开始\"; ConnContent = \"连接\"; tcp.IsConnected = false; MessageBox.Show(\"查询失败!\"); return; } flag = \"C\"; #region 测试 //angle += 18; //if (angle > 360) //{ // angle = 18; //} #endregion }
刷新UI界面的事件如下:
private void Tcp_ReceiveEvent() { Task.Run(() => { Application.Current.Dispatcher.Invoke(() => { RemoteIP = tcp.TagetIPEP.ToString(); switch (flag) { case \"V\": VoltValue = Math.Round(Convert.ToDouble(tcp.ReceiveStr.Split(\',\')[0]), 3); break; case \"C\": CurrentValue = Math.Round(Convert.ToDouble(tcp.ReceiveStr.Split(\',\')[0]), 3); break; default: break; } #region 测试 //VoltValue = Math.Round(Math.Sin((angle) * pi / 180) * 16 + 16, 3); //CurrentValue = Math.Round(Math.Sin((angle) * pi / 180) * 2.5 + 2.5, 3); #endregion VoltValues.Add(VoltValue); CurrentValues.Add(CurrentValue); if (VoltValues.Count > 30) { VoltValues.RemoveAt(0); CurrentValues.RemoveAt(0); } }); }); }